Gaerdong (China)

Associate Professor, School of Animation and Digital Art, Communication University of China

Doctor of Design, Central Academy of Fine Arts

Deputy secretary-general of Digital Art and Animation Professional Committee of China University Film and Television Society

Virtual immersive media and virtual reality experience works director, designer

Focus on the creative design and theoretical research of virtual and real mixed social situations


Awards:

Virtual reality experience works "A Helmet away from You", "Crossover Division"

Selected by the international top computer graphics International Conference SIGGRAPH2018 exhibition

Cannes Animation Day, shortlisted for the CHINA University Student Film Festival, CHINA VR and other festival awards. After his work was published, it was widely concerned by the industry.


Research Projects:

Host project Approved by the National Social Science Fund doctoral publishing project (national level)

Host Project Ministry of Education Humanities and Social Science Youth Project (provincial and ministerial level)


Social Activities:

Judge of China Design Award

Guest speaker at the XR Film Festival in Cannes

Canon company super perspective VR competition jury consultant

Guanghua Longteng Award Design Young 100 list designer

Beijing youth design Workshop tutor

Pyeongchang Winter Paralympics - Beijing Eight Minutes team member, responsible for virtual rehearsal and simulation related work of the 70th anniversary of the National Day parade and square design team member

The project led by Cheng Ming Culture Company as design director won the first prize of Science and Culture Fusion track of Beijing Cultural and Creative Competition


Academic papers and works:

The China Film Press published a monograph, Becoming the Creator of Virtual Reality Images (2017), which systematically combs a set of design methodologies for creative generation, content expression and presentation.

The academic paper "Virtual Reality Technology Brings changes to Visual Arts" (2016) was published in the core journal "Aesthetic Research" and was cited more than 16 times in five years.

The "Crossroads" of the Modern Film Industry: Reflections on the Current Observation of the "Hollywood System" (2020) is published in the Core Journal.


Learning Experience:

In 2021, I graduated from the School of Design, Central Academy of Fine Arts. My research direction is media environment research. In 2018, I graduated from the Animation School of Beijing Film Academy with a master's degree in art. My research direction is virtual reality imaging. In 2015, he graduated from the Animation School of Beijing Film Academy with a bachelor's degree in 3D animation.


Teaching practice results:

With the design of virtual immersive media as the main axis, courses such as virtual immersive image creation research and unexperienced space design are set up. With a new teaching idea, students are guided to carry out future-oriented design practice and exploration, and positive results have been achieved. The course matrix from content creation theory to practice "Virtual Immersive Experience Design", "Game Virtual Space Construction and Context Design" and "Game Co-creation (Immersive Direction)" has been gradually formed. Connect the four dimensions of immersive content design, spatial design, social context design and conceptual design, and build a future virtual immersive media teaching system from an interdisciplinary perspective.

Participated in the experimental class project of digital art leading talents of the college, and was responsible for part of the course organization and guidance.